# Drops

**Base Options**

* **Item**: An item drop is an item you specify that will be dropped after killing a mob or block break
* **Commands**: As with the item drop, commands are just ran by the console. You can add as many commands as you want to a single drop.&#x20;
* **Chance**: This is pretty much just the chance of the item dropping / commands being run.&#x20;

**Conditions**

Conditions are optional to a drop, they are there to help make drops more "customizable" in the sense that specific things may be needed / met before the drop can even execute.

**List Of Drop Conditions:**

* **Minimum Players** - The minimum amount of players that must be online for a drop to activate&#x20;
* **Maximum Players** - Like the minimum # of players, if the max is exceeded the drop won't happen.
* **Mob Name** - Only shown when the drop is being added to a mob. If the mob doesn't have the specificized name, the drop will not execute.
* **Item** - A specific item that must be used to killed/break the mob/block to get the item.&#x20;
* **Permission** - The permission that a player must have for the drop to activate&#x20;
* **Enchantments** - If you aren't using a custom item condition, the item used to kill / break the mob/block must have any enchantment you select
* **Effects** - The potion effects that the player must have active for the drop to be obtained.

**(!) Item & Enchantment Conditions Conflict**

If you want to use a specific item, you will have to un-select the enchantments as they will conflict with each other.
