Skulls is a collection of 45k+ custom textured Minecraft heads. It is the perfect solution for servers who need a quick an easy way to access a large variety of custom textured heads.
Features
Customizable
Search for heads by their name or tags
GUI Based meaning that 90% of the things you do will be done in game.
Favourite system, if you like a head you can simply favourite it later.
Custom categories, need to organize heads better? Just make a new category and add the head.
…and so much more.
Developer API / Methods
Skulls.getAPI()
publicinterfaceSkullsAPI { /** * Gets the skull with the given id. * * @param id The id of the skull. * @return A skull object. */SkullgetSkull(finalint id); /** * It returns a skull item with the specified id * * @param id The id of the skull. * @return An ItemStack */ItemStackgetSkullItem(finalint id); /** * Get all the skulls in the given category. * * @param category The category to get the skulls from. * @return A list of Skulls. */List<Skull> getSkulls(@NonNullfinalBaseCategory category); /** * Get a list of skulls from the specified category. * * @param category The category of the skull you want to get. * @return A list of Skulls. */List<Skull> getSkulls(@NonNullfinalString category); /** * This returns a list of skulls that match the given search phrase. * * @param phrase The phrase to search for. * @return A list of Skulls that match the search phrase. */List<Skull> getSkullsBySearch(@NonNullfinalString phrase); /** * This returns a list of skulls, given a list of IDs. * * @param ids The list of ids to get the skulls for. * @return A list of Skulls. */List<Skull> getSkulls(@NonNullfinalList<Integer> ids); /** * It returns the number of skulls in the given category. * * @param category The category of the skull. * @return The number of skulls in the category. */longgetSkullCount(@NonNullfinalString category); /** * Finds a SkullUser object for the given player. * * @param player The player to find the skull of. * @return A SkullUser object. */SkullUserfindPlayer(@NonNullfinalPlayer player); /** * Finds a player by their UUID * * @param uuid The UUID of the player you want to find. * @return A SkullUser object. */SkullUserfindPlayer(@NonNullfinalUUID uuid); /** * Find a category by its ID. * * @param id The id of the category to find. * @return A Category object */CategoryfindCategory(@NonNullfinalString id); /** * Get a list of all the custom categories. * * @return A list of categories. */List<Category> getCustomCategories();}