Translations

List of available translations that can be used with the plugin.

To use a specific language translation you will need to change the default language code within your config.yml. If the translation is available, the plugin will attempt to download it, otherwise if a translation file matching the Language code format is found it will read that instead!

Language

Language Code

English

en_US

We accept user translated files, if you would like to contribute, please contact us on Discord.

Default Language File (en_US.lang)

general:
prefix: "&8[&eMarkets&8]"
reloaded: "&aMarkets has been reloaded (%value%ms)"
nothing_in_hand: "&cYou aren't holding anything in your hand!"
not_a_number: "&cPlease enter a valid number"
price_is_zero_or_less: "&cPlease enter a price greater than 0"
not_enough_money: "&cYou do not have enough money!"
player_does_not_have_funds: "&4%player% &cdoes not have enough money to pay!"
not_enough_items: "&cYou do not have enough items to fulfill the request."
money_remove: "&c&l- $%price%"
money_add: "&a&l+ $%price%"
cannot_buy_from_own_market: "&cYou cannot buy from your own market!"
market_category_not_found: "&cCould not find a category in your market named&f: &4%market_category_name%"
market_required: "&cYou need to create a market to do that!"
market_category_required: "&cYou need at least 1 category in your market!"
already_have_market: "&cYou cannot create a market since you already have one!"
category_already_created: "&cYou already have a market category by the name&f: &4%market_category_name%"
market_not_found: "&cCould not find a market owned by that player."
market_closed: "&cThat player's market is currently closed"
removed_market: "&cYour market has been deleted!"
removed_player_market: "&cSuccessfully removed &4%player%&c's market!"
removed_category: "&cRemoved category &4%market_category_name% &cfrom your market!"
confiscated_market: "&cSuccessfully confiscated market items."
created_market: "&aYou're now the owner of your very own market!"
created_category: "&aYou created a new category for your market called&f: &2%market_category_name%"
added_item_to_category: "&aAdded &2%item_name% &ato market category&f: &2%market_category_name%"
created_request: "&aCreated a new request for x&2%request_amount% %request_item_name%" #You can also use %request_price%
max_request_amount: "&cYou can only request &4%request_max_amount% &citems per request."
cannot_fulfill_own: "&cYou cannot fulfill your own request"
updated_market_name: "&aSuccessfully updated market name"
updated_market_description: "&aSuccessfully updated market description"
updated_market_to_close: "&aSuccessfully closed your market"
updated_market_to_open: "&aSuccessfully opened your market"
updated_category_name: "&aSuccessfully updated category display name."
updated_category_description: "&aSuccessfully updated category description."
updated_category_icon: "&aSuccessfully updated category icon."
#Chat colors will be stripped, this is temporary until
#the command manager is redone
command_syntax:
add_category: "add category <name> [description]"
add_item: "add item <category> <price> [priceIsForStack]"
create: "create [name]"
help: "help"
list: "list"
markets: "/markets"
reload: "reload"
set: "set <name|desc|open> <value>"
request: "request <amount> <price>"
settings: "settings"
view: "view <player>"
remove: "remove"
confiscate: "confiscate <player>"
command_description:
add_category: "Create a new category inside your market."
add_item: "Add a new item to your market"
create: "Create a market if you don't have one."
help: "Shows the help page"
list: "View all available player markets."
markets: "Open the market menu"
reload: "Reload lang and configuration files"
request: "Open a new item request"
set: "Update a specific market setting"
settings: "Open the in game config editor"
view: "Open a specific player's market"
remove: "Delete your market"
confiscate: "Confiscate an entire market's items"
prompt:
enter_market_name: "&aEnter the new market name:"
enter_category_name: "&aEnter name for new category:"
enter_category_display_name: "&aEnter a new display name for the category:"
enter_category_description: "&aEnter the new description for the category:"
enter_market_item_price: "&aEnter the new price:"