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Plugin Files

Files that are generated by the plugin.

settings.yml

# If you use -2 it will be placed in the last slot in the menu
# If you use -1 it will be placed in the bottom left corner
# Slot values are from 0 to 53 (google Minecraft Chest Numbers to view them)
Menus:
Back Button:
Slot: -1
Material: IRON_DOOR
Search:
Background Item: BLACK_STAINED_GLASS_PANE
Search Button:
Slot: -2
Material: COMPASS
Cart Button:
Slot: 7 # the slot here is for the column, so 0 - 8 since it will automatically be placed in the last row
Material: MINECART
Main:
Background Item: BLACK_STAINED_GLASS_PANE
Search Button:
Slot: -2
Material: COMPASS
Cart Button:
Slot: 7 # the slot here is for the column, so 0 - 8 since it will automatically be placed in the last row
Material: MINECART
Sell All Button:
Slot: 0 # the slot here is for the column, so 0 - 8 since it will automatically be placed in the last row
Material: SUNFLOWER
Shop Content:
Search Button:
Slot: -2
Material: COMPASS
Cart Button:
Slot: 7 # the slot here is for the column, so 0 - 8 since it will automatically be placed in the last row
Material: MINECART
Sell All Button:
Slot: 1 # the slot here is for the column, so 0 - 8 since it will automatically be placed in the last row
Material: SUNFLOWER
Cart:
Background Item: BLACK_STAINED_GLASS_PANE
Empty Button:
Slot: 8 # the slot here is for the column, so 0 - 8 since it will automatically be placed in the last row
Material: HOPPER
Sell Button:
Slot: 39
Material: RED_DYE
Buy Button:
Slot: 41
Material: LIME_DYE
Info Button:
Slot: 40
Material: NETHER_STAR
Buy Item:
Background Item: BLACK_STAINED_GLASS_PANE
Increment One: 1
Increment Two: 32
Increment Three: 64
Decrement One: 1
Decrement Two: 32
Decrement Three: 64
Cart Button:
Slot: 40
Material: MINECART
Sell Button:
Slot: 39
Material: RED_DYE
Buy Button:
Slot: 41
Material: LIME_DYE
Info Button:
Slot: 31
Material: NETHER_STAR
Increment Button One:
Slot: 16
Material: LIME_STAINED_GLASS_PANE
Increment Button Two:
Slot: 25
Material: LIME_STAINED_GLASS_PANE
Increment Button Three:
Slot: 34
Material: LIME_STAINED_GLASS_PANE
Decrement Button One:
Slot: 10
Material: RED_STAINED_GLASS_PANE
Decrement Button Two:
Slot: 19
Material: RED_STAINED_GLASS_PANE
Decrement Button Three:
Slot: 28
Material: RED_STAINED_GLASS_PANE
# Should the main shop menu fill shop items dynamically?
# Set this to false, if you want to manually place each shop into its slot
Dynamic Fill Main Menu: true
# How often should the shop task run? By, default its one second (20 ticks = 1sec)
# It's one second because of refill times, unless you setup shop refill times in a way
# in which they can't be skipped over, then go ahead and change it.
# If you aren't using any refills (meaning all shops have unlimited items)
# You can set this to -1 which disables the task entirely
Shop Tick Task Speed: 20
# Number format
Number Format: "%,.2f"
# You can set it to 0 to disable tax, I'm just using 13%
# as it's the tax % where I live
Tax: 13.0
# Disabling metrics will disable custom prefixes
Metrics: true
# -------------------------------------------------------------------------------------------------
# The format used in the {timestamp} placeholder (google "Java timestamp format" for options).
# -------------------------------------------------------------------------------------------------
Timestamp_Format: "dd.MM.yyyy HH:mm:ss"
# -------------------------------------------------------------------------------------------------
# * THE FIRST ALIAS IS THE MAIN LABEL, PLEASE DO NOT REMOVE IT. *
# -------------------------------------------------------------------------------------------------
Command_Aliases: [ shops, shop ]
# -------------------------------------------------------------------------------------------------
# What language should we use for messages? If it exists, the language file will be copied
# to your messages/ folder where you can edit it.
# -------------------------------------------------------------------------------------------------
Locale: en
# -------------------------------------------------------------------------------------------------
# The prefix used in front of most chat or console messages
# -------------------------------------------------------------------------------------------------
Prefix: "&8[&eShops&8]"
# -------------------------------------------------------------------------------------------------
# We log a console message if an operation takes over the time below (milliseconds).
# Set to -1 to disable.
# -------------------------------------------------------------------------------------------------
Log_Lag_Over_Milis: 250
# -------------------------------------------------------------------------------------------------
# Do not change this value, otherwise it will corrupt your plugin installation!
# -------------------------------------------------------------------------------------------------
Version: 1

messages_en.yml

Menus:
Back Button:
Name: "&e&lBack"
Lore:
- "&BClick &7to go back"
Main:
Title: "&eShops"
Search Button:
Name: "&e&lSearch Items"
Lore:
- "&bClick &7to search items"
Cart Button:
Name: "&e&lView Cart"
Lore:
- "&bClick &7to view cart"
Sell All Button:
Name: "&e&lSell All"
Lore:
- "&bClick &7to sell all the items"
- "&7in your inventory"
Search:
Title: "&eSearch&f: &7{keyword}"
Search Button:
Name: "&e&lSearch Items"
Lore:
- "&bClick &7to search items"
Cart Button:
Name: "&e&lView Cart"
Lore:
- "&bClick &7to view cart"
Cart:
Title: "&eCart"
Item Lore:
- ""
- "&7Stack Size&F: &a{stack_size}"
- "&7Quantity&f: &e{item_quantity}"
- ""
- "&7Sell Price&f: &e{item_sell_price}"
- "&7Buy Price&f: &e{item_buy_price}"
- ""
- "&eClick &7to remove from cart"
Empty Button:
Name: "&c&lEmpty"
Lore:
- "&bClick &7to empty your cart"
Sell Button:
Name: "&eSell"
Lore:
- "&eClick &7to sell items in inventory"
Buy Button:
Name: "&eBuy"
Lore:
- "&eClick &7to purchase items"
Info Button:
Name: "&ePurchase Info"
Lore:
- ""
- "&7Currency&f: &a{item_currency}"
- ""
- "&7Cost to buy&f: &a{purchase_cost}"
- "&7Sells for&f: &a{sells_for}"
Buy Item:
Title: "{shop_displayname} &8> &eCheckout"
Cart Button:
Name: "&e&lAdd to cart"
Lore:
- "&bClick &7to add this to your cart"
Sell Button:
Name: "&eSell"
Lore:
- "&eClick &7to sell items in inventory"
Buy Button:
Name: "&eBuy"
Lore:
- "&eClick &7to purchase items"
Info Button:
Name: "&ePurchase Info"
Lores:
Buy Cost: "&7Cost to buy&f: &a{purchase_cost}"
Sell Cost: "&7Sells for&f: &a{sells_for}"
Lore Format:
- ""
- "&7Stack Size&F: &a{stack_size}"
- "&7Purchase Qty&f: &a{purchase_qty}"
- "&7Currency&f: &a{item_currency}"
- ""
- "&7Discount&f: &a{price_discount}&f%"
- ""
- "{buy_cost}" #if buy is disabled, this line is deleted
- "{sell_cost}" #if selling is disabled, this line is deleted
Increment Button One:
Name: "&a+{increment_one}"
Lore:
- "&eClick &7to add &e{increment_one}"
Increment Button Two:
Name: "&a+{increment_two}"
Lore:
- "&eClick &7to add &e{increment_two}"
Increment Button Three:
Name: "&a+{increment_three}"
Lore:
- "&eClick &7to add &e{increment_three}"
Decrement Button One:
Name: "&a-{decrement_one}"
Lore:
- "&eClick &7to remove &e{decrement_one}"
Decrement Button Two:
Name: "&a-{decrement_two}"
Lore:
- "&eClick &7to remove &e{decrement_two}"
Decrement Button Three:
Name: "&a-{decrement_three}"
Lore:
- "&eClick &7to remove &e{decrement_three}"
Shop Content:
Shop Item Lores:
Out Of Stock: "&7Stock&f: &cOut of Stock"
In Stock: "&7Stock&f: &a{shop_item_stock}"
Buy: "&7Buy x{shop_item_qty}&f: &a{shop_item_buy_cost}"
Sell: "&7Sell x{shop_item_qty}&f: &a{shop_item_sell_cost}"
View: "&bClick &7to &ebuy&f/&esell &7this item"
Shop Item Lore Format:
Limited:
- "{item_description}"
- ""
- "{stock_status}"
- ""
- "{buy}" #if the item can be bought, it will be shown
- "{sell}" #if the item can be sold, it will be shown
- "{view}"
Unlimited:
- "{item_description}"
- ""
- "{buy}" #if the item can be bought, it will be shown
- "{sell}" #if the item can be sold, it will be shown
- "{view}"
Search Button:
Name: "&e&lSearch Items"
Lore:
- "&bClick &7to search items"
Cart Button:
Name: "&e&lView Cart"
Lore:
- "&bClick &7to view cart"
Sell All Button:
Name: "&e&lSell All"
Lore:
- "&bClick &7to sell all the items"
- "&7in your inventory"
Shop Creation:
Enter ID:
Title: "&eShop Creation &7(&f1&7/&f2&7)"
Subtitle: "&7Enter an ID for the Shop"
Enter Description:
Title: "&eShop Creation &7(&f2&7/&f2&7)"
Subtitle: "&7Enter a description for the Shop"
Success:
Shop Created: "&aCreated new shop with id&f: &b{shop_id}"
Shop Deleted: "&aDeleted shop with id&f: &b{shop_id}"
Money Remove:
# mainly for economies implementing vault where the currency symbol is $ or similar
Dollar Type: "&c&l- {currency_symbol}{value}"
# for any other named currency type, example player points -> points, ultra economy -> gems, etc
Other Type: "&c&l- {amount} {currency}"
Money Add:
# mainly for economies implementing vault where the currency symbol is $ or similar
Dollar Type: "&a&l+ {currency_symbol}{amount}"
# for any other named currency type, example player points -> points, ultra economy -> gems, etc
Other Type: "&a&l+ {amount} {currency}"
Error:
Shop ID Invalid: "&cCould not find shop with id&f: &4{shop_id}"
Shop ID Taken: "&cShop id&f: &4{shop_id}&c is already in use"
Not A Number: "&4{value}&c is not a valid number"
Air: "&cYou cannot add air to a shop..."
Inventory Full: "&cPlease empty your inventory to make purchase"
No Money: "&cYou do not have enough money!"
No Items: "&cYou do not have any items to sell"
Item Already In Cart: "&cItem already in cart"
Checkout First: "&cPlease checkout first before adding more cart items"
Prompt:
Item Search:
Title: "&7Item Search"
Subtitle: "&fEnter keywords in chat"
Currency Symbol: "$"
# -------------------------------------------------------------------------------------------------
# Do not change this value, otherwise it will corrupt your plugin installation!
# -------------------------------------------------------------------------------------------------
Version: 1

messages_zhtw.yml

#繁化:囙月
Menus:
Back Button:
Name: '&e&l返回'
Lore:
- '&b點擊 &f| &7返回上一頁'
Prev Button:
Name: '&8<< &7頁數 {page}'
Lore:
- '&7點擊 &f| 翻到{page}頁'
Next Button:
Name: '&7頁數 {page} &8>>'
Lore:
- '&7點擊 &f| 翻到{page}頁'
Main:
Title: '&e商店'
Search Button:
Name: '&e&l搜尋物品'
Lore:
- '&b點擊 &f| &7搜尋某物品'
Cart Button:
Name: '&e&l查看購物車'
Lore:
- '&b點擊 &f| &7查看購物車'
Sell All Button:
Name: '&e&l全部販賣'
Lore:
- '&b點擊 &f| &7賣掉背包中所有相關物品'
Search:
Title: '&e搜尋&f: &7{keyword}'
Search Button:
Name: '&e&l搜尋物品'
Lore:
- '&b點擊 &f| &7搜尋某物品'
Cart Button:
Name: '&e&l查看購物車'
Lore:
- '&b點擊 &f| &7查看購物車'
Cart:
Title: '&e購物車'
Item Lore:
- ''
- '&7囤積量&F: &a{stack_size}'
- '&7數量&f: &e{item_quantity}'
- ''
- '&7販賣價格&f: &e{item_sell_price}'
- '&7購買價格&f: &e{item_buy_price}'
- ''
- '&e點擊 &f| &7將此物清出購物車'
Empty Button:
Name: '&c&l清空'
Lore:
- '&b點擊 &f| &7清空購物車'
Sell Button:
Name: '&e販賣'
Lore:
- '&e點擊 &f| &7販賣背包中的物品'
Buy Button:
Name: '&e購買'
Lore:
- '&e點擊 &f| &7購買物品'
Info Button:
Name: '&e物品資訊'
Lore:
- ''
- '&7花費單位&f: &a{item_currency}'
- ''
- '&7購買價格&f: &a{purchase_cost}'
- '&7販賣價格&f: &a{sells_for}'
Buy Item:
Title: '{shop_displayname} &8> &e結帳'
Cart Button:
Name: '&e&l加入至購物車'
Lore:
- '&b點擊 &f| &7將此物品加入至購物車'
Sell Button:
Name: '&e販賣'
Lore:
- '&e點擊 &f| &7販賣背包中的物品'
Buy Button:
Name: '&e購買'
Lore:
- '&e點擊 &f| &7購買物品'
Info Button:
Name: '&e購買資料'
Lores:
Buy Cost: '&7購買價格&f: &a{purchase_cost}'
Sell Cost: '&7販賣價格&f: &a{sells_for}'
Lore Format:
- ''
- '&7囤積量&F: &a{stack_size}'
- '&7購買數量&f: &a{purchase_qty}'
- '&7金錢單位&f: &a{item_currency}'
- ''
- '&7折扣&f: &a{price_discount}&f%'
- ''
- '{buy_cost}'
- '{sell_cost}'
Increment Button One:
Name: '&a+{increment_one}'
Lore:
- '&e點擊 &f| &7+&e{increment_one}'
Increment Button Two:
Name: '&a+{increment_two}'
Lore:
- '&e點擊 &f| &7+ &e{increment_two}'
Increment Button Three:
Name: '&a+{increment_three}'
Lore:
- '&e點擊 &f| &7+&e{increment_three}'
Decrement Button One:
Name: '&a-{decrement_one}'
Lore:
- '&e點擊 &f| &7-&e{decrement_one}'
Decrement Button Two:
Name: '&a-{decrement_two}'
Lore:
- '&e點擊 &f| &7-&e{decrement_two}'
Decrement Button Three:
Name: '&a-{decrement_three}'
Lore:
- '&e點擊 &f| &7-&e{decrement_three}'
Shop Content:
Shop Item Lores:
Out Of Stock: '&7儲積&f: &c超過最大囤積量'
In Stock: '&7囤積量&f: &a{shop_item_stock}'
Buy: '&7購買 x{shop_item_qty}&f: &a{shop_item_buy_cost}'
Sell: '&7販賣 x{shop_item_qty}&f: &a{shop_item_sell_cost}'
View: '&b點擊 &f| &e購買&f/&e販賣&7物品'
Shop Item Lore Format:
Limited:
- '{item_description}'
- ''
- '{stock_status}'
- ''
- '{buy}'
- '{sell}'
- '{view}'
Unlimited:
- '{item_description}'
- ''
- '{buy}'
- '{sell}'
- '{view}'
Search Button:
Name: '&e&l搜尋物品'
Lore:
- '&b點擊 &f| &7搜尋物品'
Cart Button:
Name: '&e&l查看購物車'
Lore:
- '&b點擊 &f| &7查看購物車'
Sell All Button:
Name: '&e&l販賣全部物品'
Lore:
- '&b點擊 &f| &7販賣全部背包的相關物品'
Shop Creation:
Enter ID:
Title: '&e商店創建 &7(&f1&7/&f2&7)'
Subtitle: '&7請輸入商店ID'
Enter Description:
Title: '&e商店創建 &7(&f2&7/&f2&7)'
Subtitle: '&7請輸入商店敘述'
Success:
Shop Created: '&a創建新商店&7(ID&f: &b{shop_id}&7)'
Shop Deleted: '&a刪除商店&7(ID&f: &b{shop_id}&7)'
Item Bought: '&a你購買了 &fx&e{qty} &2{item}'
Item Sold: '&a你販賣了 &fx&e{qty} &2{item}'
Money Remove:
# mainly for economies implementing vault where the currency symbol is $ or similar
Dollar Type: '&c&l- {currency_symbol}{amount}'
# for any other named currency type, example player points -> points, ultra economy -> gems, etc
Other Type: '&c&l- {amount} {currency}'
Money Add:
# mainly for economies implementing vault where the currency symbol is $ or similar
Dollar Type: '&a&l+ {currency_symbol}{amount}'
# for any other named currency type, example player points -> points, ultra economy -> gems, etc
Other Type: '&a&l+ {amount} {currency}'
Error:
Shop ID Invalid: '&c查無此商店ID&f: &4{shop_id}'
Shop ID Taken: '&c商店ID&f: &4{shop_id}&c已被使用'
Not A Number: '&4{value}&c不是一個有效值'
Air: '&c你無法將空氣加入至商店...'
Inventory Full: '&c確認交易之前請先清出背包空見'
No Money: '&c你沒有足夠的金錢購買!'
No Items: '&c你沒有足夠的物品販賣'
Item Already In Cart: '&c此物品已放入購物車'
Checkout First: '&c請在加入新物品至購物車前先結帳'
Prompt:
Item Search:
Title: '&7物品搜尋'
Subtitle: '&f請在聊天輸入關鍵字'
Currency Symbol: $
# -------------------------------------------------------------------------------------------------
# 不要更改下方的數值,不然插件將會損毀!
# -------------------------------------------------------------------------------------------------
Version: 1